beautiful beautiful beautiful!!! I played it, Seems like you worked out almost all the bugs... I tried it vs comps and it worked fantastic!
Suggestion-
Change the max amount of units spawning from the blood point from whatever you have it to maybe 20. I played through every unit that is given, and I found the infantry much better then the units you get after them (salamander, clockwork man, jaguar), until the upgraded clockwork man it was 2 hard to compete with the infantry in such a huge mass. The game will go much faster if you lower the unit to between 20-30, 50 or so is way to much, its overwhelmingly huge. The middle kinda confuses me 2, but thats ok.
The infantry levels took forever to get by, maybe implement a ramp kill system
Inf upgrade 1- 10 kills
Inf upgrade 2- 15 more kills
Inf upgrade 3- 20 more kills
keep ramping it but, I found the infantry parts EXTRMELY slow. MAybe you could also by any chance display the stats occasionally
Have a message giving how many kills you have. Other than that the scenario was great!
Hope to see new versions and upgrades!
What do you mean it can't be dld through the host? In tests with aggy, I dl'd it through the host easily? Gave a message (would you like to dl from the host?)
[This message has been edited by Unome (edited 08-06-2006 @ 11:48 PM).]