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Game Modifications
Moderated by alincarpetman, Aurilux

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Rise of Legends Heaven » Forums » Game Modifications

  Topic Originator Replies Last Updated
[ ] Sticky: User Patch Project 19
[ ] Sticky: *~*~*~*~Please Read Before Posting - How To Post Your Threads In This Subforum~*~*~*~* 0
[ ] Sticky: Modding Problems, Solutions & Workarounds 0
[ ] Sticky: All Modding, Scenario, Map and Script Editing Guides & Tools Pack 0
[ ] Sticky: Modding History Timeline for programmers & modders 10
[ ] Sticky: List of All Game Files & Programs Used For Modding 1
[ ] Sticky: Patch History Change Log & Notes 0
[ ] How to get AI to research new hero spells 3
[ ] A New Nation Mod Completed. 1
[ ] A Semi-Restoration of Kahan 5
[ ] Campaign Map Text Modification 1
[ ] Hello - where is the modpack.exe? 1
[ ] Is Motter's New Nations Mod multiplayer compatible? 1
[ ] Changing player colours 1
[ ] Population limit editing(how?) 1
[ ] Mod - Add heroes and remove unit cap (supports multiplayer) 4
[ ] File extraction 1
[ ] PFB files 5
[ ] Some questions about unit editing. 22
[ ] Bug List - List of Bugs & Fixes In Motter's Mods 0
[ ] Problem with popcap and district limit modificaton 1
[ ] Mod - Rise of Nations 2 Total Conversion Project 11
[ ] Recompiling Rules/Scripts 0
[ ] Cuotl Building Construction Effects 0
[ ] Disable sound 3
[ ] Mod - Rise of Nations Rise of Legends The Crusades Project (early phase) 5
[ ] grabbing the old title 2
[ ] For Alincarpetman 4
[ ] Did any mods ever get approved? 21
[ ] BIGS folder extracted 3
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