Download |
File |
Uploaded |
Rating |
DLs |
Favorites |
Cmts |
 74.66 MB |
A New Nation Mod A fourth nation with full Quick Battle AI is added to the game |
09/23/20 by
modder00 |
- |
835 |
0 |
7 |
 56.99 MB |
CTW Heroes in Multiplayer Adds playable heroes from CTW to Quick Battle and Multiplayer maps |
10/31/17 by
Negatratoron |
4.3 (1) |
413 |
0 |
0 |
 56.62 MB |
CTW Heroes in Multiplayer, No Pop Cap Adds playable heroes from CTW to Quick Battle and Multiplayer maps. Also removes the population cap. |
10/31/17 by
Negatratoron |
- |
367 |
0 |
0 |
 38.72 MB |
Rise of Legends - All Modding, Scenario, Map and Script Editing Guides & Tools Pack This file contains as many modding, scenario, map, tutorial, documentation, guides, tools, info lists, etc as could be collected for modding the game. It will be updated if it is missing any relevant files & when new info and tools are created |
09/04/14 by
alincarpetman |
5.0 (1) |
1797 |
1 |
11 |
 11.79 MB |
Motter New Nations - fixed maps & New Nations tutorial This download contains the 5 fixed maps with new nations and a screenshot tutorial for adding new nations to a map |
03/09/14 by
alincarpetman |
5.0 (1) |
1843 |
1 |
5 |
 60.25 MB |
Nations and Heroes Mod Combined. Update 3-10-19 Bug Fixes Mod that adds new nations and enhances regular and campaign play |
12/15/13 by
motter28218 |
4.5 (1) |
4023 |
6 |
74 |
 242 Bytes |
Removed See my Nations and Campaign Combined mod |
10/20/13 by
motter28218 |
4.5 (1) |
1545 |
3 |
55 |
 239 Bytes |
Removed See my Nations and Campaign Combined mod |
11/14/10 by
motter28218 |
4.8 (1) |
5847 |
7 |
52 |
 73.9 KB |
Illegal Shield This gives a shield to all Vinci and Alin Lv5 Heroes and to Desert Walkers, Puzzle Boxes, Fire Scouts, Miners, Caravans,and Imperial Musketeers-Fusilers |
04/21/08 by
cuotl_crusher |
- |
890 |
0 |
3 |
 103.9 KB |
Prototype Production Enables construction of prototype units. |
08/06/07 by
Ijtzoi |
- |
3330 |
0 |
5 |
 17.2 KB |
Master Unit Melee Allows the Alin ,Vinci , and Cuotlto start out with 3 Master Units. For the Retail version. |
03/02/07 by
DrPepperZone |
- |
1109 |
0 |
0 |
 151.26 KB |
Starting Scout Mod This modification, requested by Hippo1, removes the starting scout and makes scouts buildable at cities for the Vinci and Cuotl |
08/28/06 by
Evolved |
- |
549 |
0 |
0 |
 165.73 KB |
Zekeland - An entire nation of Zeke's! Demo Version Zekeland is a Rise of Legends Modification, creating an entire nation of Zeke's! |
08/17/06 by
Evolved |
- |
1442 |
0 |
5 |
 15.12 KB |
Buildable Cities Mod This is a modification for the full game, allowing all races to build cities. |
08/16/06 by
Evolved |
- |
2867 |
0 |
3 |
 245.83 KB |
Moon God Mod Adds Ix the Moon God to the Game |
08/15/06 by
Cyrillic |
3.8 (1) |
2460 |
0 |
8 |
 35.18 KB |
Unlimited Units this mod allows you to have as many units as you want from any of the 3 races. |
08/06/06 by
Pughgo |
5.0 (1) |
5745 |
0 |
10 |
 36.91 KB |
Tornado/Twister Mod This mod puts Tornados/Twisters into the Scenario Editor for placing in maps! |
07/10/06 by
Lord Of Legends |
- |
585 |
0 |
3 |
 78.21 KB |
Super Heroes Boosts one Hero in each race to a Superhero -- RECOMMENDED! |
07/07/06 by
Evolved |
- |
2530 |
0 |
0 |
 37.17 KB |
Old Style Juggernauts Makes all Juggernauts look like the old style in some early Screenshots. |
05/28/06 by
Evolved |
- |
1414 |
0 |
9 |
 1.51 MB |
Unlimited Modding Version 1.1 This allows unlimited XML Modding in the Second Demo |
05/16/06 by
Evolved |
- |
1070 |
0 |
1 |
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