Alin unit: Glass Cannon
Glass Cannon
Category: Siege

Created at: | Glass Circle |
Cost: | 65m/65w initially |
Ramp Cost: | 25w/25m |
Build Time: | 30 seconds |
HP: | 250 |
Size: | Large |
Carry Size: | Uses 10 slots |
Armor: | Medium |
Speed: | 22 |
LOS: | 24 |
Pop: | 3 |
Attack | |
Ground: | Ranged: 5 at {3-18 } |
Air: | Ranged: 5 at {3-18 } |
Siege: | Ranged: 27 at {2-20 } |
This is a mechanical unit. Its ranged ground attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units, it is also a magical attack. Its ranged aerial attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units, it is also a magical attack. Can be upgraded with the Glass Shock power which causes the cannon to explode, damaging nearby units but will reconstitutes itself after. It is researched at the Glass Citadel.
Poison Glass Cannon
Category: Siege

Created at: | Glass Circle |
Cost: | 65m/65w initially |
Ramp Cost: | 25w/25m |
Build Time: | 30 seconds |
HP: | 275 |
Size: | Large |
Carry Size: | Uses 10 slots |
Armor: | Light |
Speed: | 22 |
LOS: | 22 |
Pop: | 3 |
From: | Glass Cannon |
Attack | |
Ground: | Ranged: 5 at {3-18 } |
Air: | Ranged: 5 at {3-18 } |
Siege: | Ranged: 32 at {2-20 } |
This is a mechanical unit. Its ranged ground attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units, it is also a magical attack, it is also an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. Its ranged aerial attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units, it is also a magical attack, it is also an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. Its ranged siege attack is an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. This unit requires Poisontech to be researched/built. Can be upgraded with the Glass Shock power which causes the cannon to explode, damaging nearby units but will reconstitutes itself after. It is researched at the Glass Citadel.